![]() New outfits based in the Vanilla version 1.4.22. New debug option (for developers, or for you to test if your configs are correct and if the mod is working). Open Scope replacer for Call of Chernobyl STCOP.Replaces scope all scoped weapons with their own unique scope texture and reticule, for instance the SVU no longer uses the same scope texture as the SVD and neither does the PSO, the two barratts now each ahev their own unique scpoe as does the AUG and Gauss, and so on. You can now fully config the mod, such as drop chance, item conditions, debug enabled, etc. Scope Replacer for Call of Chernobyl STCOP. ![]() If you dont the game will randomly remove those outfits or helmets from npc's inventory. Also if its a new outfit or helmet (non vanilla) you need to add to the gamedata/configs/misc/death_generic.ltx so the game will keep this item in the npc inventory after death.To setup new outfits open the outfit_marauder.script with any text editor, and include values in the visuals variable. ![]()
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